Pearl Abyss Is Planning To Add A Multiplayer Mode To Crimson Desert If The Game Ends Up Selling Well – Tech4Gamers
Crimson Desert Development and Future Plans: A Sustainable Gaming Perspective
Introduction
Crimson Desert, developed by Pearl Abyss, has garnered global attention due to its expansive open world, featuring a map size twice that of renowned titles such as Red Dead Redemption 2 and Skyrim. The game offers a rich array of activities, promising an immersive experience for players.
Multiplayer Mode and Downloadable Content Plans
Currently, Crimson Desert is designed as a single-player action-adventure game without a cooperative multiplayer system. However, Pearl Abyss has announced intentions to introduce a multiplayer mode post-launch, contingent on the game’s commercial success. Additionally, downloadable content (DLC) is planned to extend the game’s lifecycle if player demand persists after release.
Development Background and Technological Advancements
- Originally conceptualized as a massively multiplayer online (MMO) game, Crimson Desert shifted focus to a single-player experience in 2020.
- The extended development period was partly due to the simultaneous creation of the BlackSpace engine, which now facilitates accelerated production for future projects.
Significance of Multiplayer Integration
The addition of a multiplayer mode aligns with Sustainable Development Goal (SDG) 9: Industry, Innovation, and Infrastructure, by leveraging innovative technology to enhance user engagement and community building. Multiplayer functionality encourages social interaction and collaboration, supporting SDG 3: Good Health and Well-being, by fostering mental health through social connectivity.
Content Depth and Player Engagement
Crimson Desert offers extensive content, with the main story alone estimated to require approximately 80 hours to complete. This depth supports SDG 4: Quality Education, by encouraging critical thinking and problem-solving skills through complex gameplay.
Alignment with Sustainable Development Goals (SDGs)
- SDG 9 – Industry, Innovation, and Infrastructure: The development of the BlackSpace engine and plans for multiplayer integration demonstrate commitment to technological innovation and sustainable industry practices.
- SDG 3 – Good Health and Well-being: Multiplayer features promote social interaction, which is beneficial for mental health and community well-being.
- SDG 4 – Quality Education: The game’s complex narratives and problem-solving elements contribute to cognitive development and lifelong learning.
- SDG 8 – Decent Work and Economic Growth: The expansion of game content and potential DLCs create ongoing employment opportunities within the gaming industry.
Conclusion
Pearl Abyss’s strategic plans for Crimson Desert, including potential multiplayer modes and DLCs, reflect a commitment to sustainable development in the gaming industry. By integrating advanced technology and fostering community engagement, the game aligns with multiple Sustainable Development Goals, promoting innovation, well-being, education, and economic growth.
1. Sustainable Development Goals (SDGs) Addressed or Connected
- SDG 9: Industry, Innovation and Infrastructure
- The article discusses the development of the BlackSpace engine and the game Crimson Desert, highlighting innovation in gaming technology and infrastructure.
- SDG 8: Decent Work and Economic Growth
- The commercial success of Crimson Desert and plans for multiplayer mode and DLC reflect economic growth and job creation in the gaming industry.
- SDG 4: Quality Education
- Implied through the development process and skills involved in game development, including software engineering and creative direction.
- SDG 17: Partnerships for the Goals
- The article mentions community engagement and player demand influencing development decisions, reflecting partnerships and collaboration.
2. Specific Targets Under Those SDGs Identified
- SDG 9 – Target 9.5: Enhance scientific research, upgrade the technological capabilities of industrial sectors.
- The development of the BlackSpace engine alongside Crimson Desert aligns with upgrading technological capabilities.
- SDG 8 – Target 8.3: Promote development-oriented policies that support productive activities and decent job creation.
- The commercial success and expansion plans (multiplayer mode, DLC) promote economic growth and employment in the gaming sector.
- SDG 4 – Target 4.4: Increase the number of youth and adults with relevant skills for employment.
- The article implies skill development in software engineering and game design through the creation of the game and engine.
- SDG 17 – Target 17.17: Encourage and promote effective public, public-private and civil society partnerships.
- Player feedback and demand influencing game development reflect collaborative partnerships.
3. Indicators Mentioned or Implied to Measure Progress
- SDG 9 – Indicator 9.5.1: Research and development expenditure as a proportion of GDP.
- Implied through investment in the BlackSpace engine development.
- SDG 8 – Indicator 8.3.1: Proportion of informal employment in non-agriculture sector.
- Implied by the formal employment opportunities created by the game’s commercial success.
- SDG 4 – Indicator 4.4.1: Proportion of youth and adults with ICT skills.
- Implied through the technical skills applied in game and engine development.
- SDG 17 – Indicator 17.17.1: Amount of United States dollars committed to public-private partnerships.
- Implied through collaboration between developers and the gaming community.
- Additional Implied Indicator:
- Game sales figures and player demand metrics to measure commercial success and community engagement.
4. Table: SDGs, Targets and Indicators
| SDGs | Targets | Indicators |
|---|---|---|
| SDG 9: Industry, Innovation and Infrastructure | 9.5 Enhance scientific research, upgrade technological capabilities | 9.5.1 Research and development expenditure as a proportion of GDP (implied by BlackSpace engine development) |
| SDG 8: Decent Work and Economic Growth | 8.3 Promote development-oriented policies supporting productive activities and decent job creation | 8.3.1 Proportion of informal employment in non-agriculture sector (implied by job creation from game success) |
| SDG 4: Quality Education | 4.4 Increase number of youth and adults with relevant skills for employment | 4.4.1 Proportion of youth and adults with ICT skills (implied through game development skills) |
| SDG 17: Partnerships for the Goals | 17.17 Encourage and promote effective public, public-private and civil society partnerships | 17.17.1 Amount committed to public-private partnerships (implied through developer-player collaboration) |
| Additional | Commercial success and community engagement | Game sales figures and player demand metrics (implied) |
Source: tech4gamers.com
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